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Gamedev Resources

This article is a compilation of books that I not only enjoyed a lot throuout my game-programming-journey but have also found very useful. The resources are categorized into different areas of interest, such as scripting, graphics programming, etc.
For each item I have written a short, personal piece that highlight what I value about them.

I hope this list will be helpful to you, the reader, as well.

Note that this is living document and is still in progress. I will complete and extend it over time. So check back from time to time if you’re interested.

Intro to Game Programming

General gamedev books

Scripting

Scripting

Math & Rendering

Math & Rendering

Game Engine Architecture

Gamedev architecture

General Programming

General programming

Physics

AI

Game AI

General GameDev

Game Programming Gems

Many of the old books came with a CD. Those may be missing from used books purchased online. But most of them can be found on https://archive.org.